In August 2010 I asked museum technologists to take a survey designed to help me understand and communicate the challenges faced by other museum technologists (as reported in 'What would you change about your workplace? A survey for museum technologists', and as promised, I'm sharing the results (a little later than intended, but various galleries and my dissertation have been keeping me busy).
There were 79 responses in total, (49 complete responses, the rest were partial). According to SurveyGizmo's reporting the survey had responses from 10 countries. The vast majority were from the UK (36%) and the US (49%), possibly reflecting the UK and US focus of the email lists where I publicised the survey. Respondents were based in a wide range of art, history, science, local authority/government, university and specialist museums (in almost any combination you can think of) and had a variety of roles, including content, technical, project managers and managerial titles. As reported originally, for the purposes of the survey I defined 'museum technologist' as someone who has expertise and/or significant experience in the museum sector and with the application or development of new technologies.
I've done my own coding work on the results, which I could also share, but I suspect there's more value in the raw results. I'm also sharing the results to the first two questions as CSV files (compatible with most applications) so you can download and analyse the data: CSV: As a museum technologist, what are the three most frustrating things about your job?, CSV: List any solutions for each of the problems you listed above. Please note that the data in these files is alphabetised by row, so you should not correlate responses by row number.
My thanks to the people who took the time to respond – I hope there's some value for you in this sampling of the challenges and joys of digital work in museums. I'd love to hear from you if you use the results, either in a comment or via email.
Question 1: As a museum technologist, what are the three most frustrating things about your job?
First response box:
An institutional culture that values curatorial opinion over the expertise of technologists |
Bad management |
Becoming impossible to do new work AND maintain existing sites. |
Bureaucracy |
Central ICT department not being supportive |
Colleagues who think of things digital as somehow separate and of lesser importance |
Committees |
Convincing administration of the value of new technology |
Difficulty accessing social networking sites/FTP/etc through Council systems |
Funding (lack of) |
Going over the same ground again and again |
I spend a lot of time doing non-tech work, or helping people with basic IT issues |
IT department not implementing effective change management and training. |
IT dept walls |
IT infrastructure – restrictions and problems |
Image rights |
Institutional IT provision |
Justifying new technologies |
Lack of Resources (People) |
Lack of clear copyright procedure hampers the greatest ideas |
Lack of committment reuslting in long drawn out meetings that never go anywhere |
Lack of communication |
Lack of decision making from senior management at early stages in the project |
Lack of interest in updating technology |
Lack of planning |
Lack of power to influence major decision making |
Lack of resources for web tools/infrastructure |
Lack of understanding of what we (as technologists) are trying to achieve |
Lack of updated skills in co-workers |
Lukewarm funding |
Overcoming bureaucracy and overly cautious policy to try new technologies in a timely manner |
Pace of sign off |
People assuming I know everything about every technology |
Senior managment attitudes |
Trying to encourage change for the greater good |
Unreasonable objectives |
Varying age of equipment |
Working within IT limitations |
Working within existing budgets |
bureaucratic oversight |
clarity & simplicity of goals |
data migration |
dfdf |
fear of change |
getting buy in from people who don't understand the technology |
imprecise demands |
insufficient staff resources |
lack of communication between team members |
lack of vision |
lengh of time from concept to implementation (it is too long) |
mmmm |
no $$ for training |
not being included early enough in planning processes |
not enough time |
reactionary IT managers |
too many stakeholders and a very conservative attitude to sign off |
unrealistic expectations |
Getting the management of the museum to take the web seriously and use it themselves to try to understand it |
The decentralized culture of our Museum. Each department is doing their own thing, which makes it difficult to access needs, plan for improvements, allocate resources and staff efficiently. |
The little understanding colleagues have of the challenges faced (e.g. building a professional website is doable in 1 week with a 300€ budget) |
Lack of understanding of digital audiences, trends, issues and technologies by those commissioning digital projects (I call it 'and then it needs a website' syndrome |
The organizational structure of the museum. The IT Department should be for networking, desktop support and infrastructure but instead they end up being the ones who call the shots about applications and systems. |
Integrating our technologies and ideas into the museum's IT infrastructure e.g. wireless hubs, installing software, updating software etc. |
Second response box:
"shiny new toy" syndrom |
Assortment of operating systems |
Bureaucracy |
Changing priorites |
Enforcing efficient use of storage space (delete your DUPES!) |
Excessive review cycles |
Gaining buy-in from overworked staff who need to contribute to tech project |
Getting curators to take the web seriously and want to use it |
Having other people re-invent things I invented 10 years ago |
Institutional IT provision |
Institutional blindness to the outside world (i.e., "nobody actually trusts Wikipedia") |
Interdepartmental Workflow |
Internal "Ownership" of information |
Justifying the expense/time of trialling and sharing new ideas |
Lack of Finance |
Lack of appreciation for the amount of work involved |
Lack of funding |
Lack of medium/long term visions |
Lack of shared museum assets (inter and intra) |
Lack of understanding of digital media by senior executives |
Lack of understanding of my role at more senior levels and by my peers |
Non-existent budgets |
Ph.D syndrome. |
Some staff negativity about integrating new technologies |
Stodgy curators |
Tempering desire with reality |
Time to just 'play' with new technologies |
Too many egos |
Too many people involved |
Too many tasks seen as top-priority without enough support to get them done. |
Understaffed and underfunded |
Unwillingness to try small cheap ideas (on the understanding that if they don't work you stop) |
Upper management not grasping value of online outreach |
Working in isolation |
board and execs who are focused on shiny objects, not mission |
dealing with the ramifications of technology decisions made by non-technical employees |
entrenched views on how things should be done |
funding and management structures that lead to short term, siloed thinking |
inability to ack quickly and be flexible (cumbesome review process ties up projects) |
inablility of coworker to understand projects |
institutional resources |
lack of staff time or positions alotted to technology (two minds are better than one) |
mmm |
no say over even how our web page is designed |
not enough money |
poor instructions |
sparse training |
tendency for time to get sucked into general office work |
unprofessionalism |
unreasonable expectations |
unwillingness to fund projects |
Lack of understanding in the wider museum of the work that we do and the potentials of technologies in learning. |
People in museum administration often know less about technologies than their counterpart in the private sector. |
Lack of training offered on national scale for those who are beyond beginner level with technology but not an expert |
Not having admin rights to my computer and not being allowed to connect my own laptop to the work network |
The expectation of a high-impact web presence without making the appropriate content available (in time) |
Never knowing what others departments are doing, but still being expected to "fix" whatever when it goes down. |
The little commitment others (even people asked/hired to do so) have towards social media, even after tons of workshops. |
Turf wars – different staff not working toward a consensus; arguments are recycled and nothing is ever finalized |
redundancy–for example, entering metadata for an image from an external source and entering it into our DAM |
Funding is spread unevenly. New galleries might come with big pots of money but it's much harder to fund work on existing sites and sections. |
Lack of IT understanding by other staff in the museum and in some cases a negative attitude to putting stuff online |
Third response box:
"non-profit" pay and no insurance |
Always defending my position to condescending curators |
Assortment of learning curves among staff |
Balancing the demands of day to day tasks with the desire to expand IT use |
Bending commercial products to our own needs. |
Communication barriers |
Conflicting messages about the purpose of online – is it to generate income or provide access? |
Cross departmental walls |
Cultural stigmatism |
Curators/educators living in the dark ages! |
Difficulty finding funding/support for less visible tech projects (content architecture, etc.) |
Division between web/curatorial/education/etc. |
Everyone is scared |
Explaining complex systems to co-workers with limited tech background |
Getting "sign off" |
Hard to sell technology (APIs, etc) to staff who just want their event on the homepage. |
Institutional IT provision |
Keeping up with web science/standards |
Lack of by in by senior management |
Lack of change management at institutions |
Lack of communication |
Lack of professional development |
Lack of support |
Little allowance to "try out" tech tools/software/web |
No time to experiment and try out new things |
Projects never finished |
Reliance on external consultants |
Secret stakeholders appearing late in the production cycle |
Software provider lack of focus on end users and Web |
That every bit of the organisation has to be involved in every project |
Too much dependence on content producers, e.g. curators, gallery authors, education staff |
Trying to get other colleagues involved in technology! |
Willingness of colleague tech adoption |
capacity of organizations to take leaps of faith |
dealing with art historians |
defining projects in terms of ROI |
frequent interruptions during thought-intensive work |
lack of adminstrative support in the way of $$ |
lack of forward planning |
misunderstanding of implications |
mmm |
not enough focus on early prototyping before the tech comes in |
not enough staff |
not enough staff and too many things to do… |
not enough time |
passive/aggressive behavior |
resistance to new technologies on the basis of their perceived danger/risk |
strong aversion to risk-taking, which hampers innovation |
supporting software that was incorrectly chose (e.g. retrofitting a CMS to act as a DAMS) |
user incompetence |
wide range knowledgement needed |
Magical thinking about technology: somehow hoping projects will be cheap and cutting edge with few resources devoted to them |
There's a web/multimedia team, but all the exhibition design is outsourced, so it's difficult to mount integrated digital projects (that work both online and onsite) |
disconnects between depts in larger museums, that make it hard to get all those who could contribute to and benefit from digital projects really engaged |
Irrational fear of open source; irrational fears concerning access to collection information and even low-res images. |
The fact that doing "online stuff" means you have to solve every problem related to technology ("My iPhone doesn't synch my music, help!") |
Convincing staff to use project results (this is true for some staff in key positions. Other staff happy to use the results) |
my department uses a DAM system, but others outside my department won't use it but want access to the content archived there |
Question 2: List any solutions for each of the problems you listed above
First response box:
$$ for training would be easy to get |
Better IT training and also digital awareness training for all staff |
Better investment |
Better organisational understanding of the importance of project management |
Better qualified staff – training |
Circumnavigating IT when they sya can't do and supporting it all ourselves. |
Cloud based |
Creative use of budgets – taking parts from several budgets to make a whole |
Education |
Fewer and smaller |
Focusing on the benefits of the new technology when presenting changes to staff |
Good management |
Greater funding support for equipment |
Hiring further staff |
IT managers who are less about security and NO and more about innovation |
Improve communication by removing large egos |
Keeping to meeting agendas and ensuring people involved are enthusiastic about the project |
Long term strategy agreed at top levels to ringfence time and money for non-project based work |
Lots of demonstrations |
Make responsibilities of depts clearer |
Meetings, Meetings, Meetings |
More independence from IT |
More staff! |
Much clearer policy on approach to copyright, possibly by museums supporting one another |
New, professionally trained management |
Sack the lot of them and start again |
Strict procedures and continuously stressing how things work and how they don't. |
The acknowledgement at senior levels of competence and experience further down the scale |
Training in Project Management |
Upgrade technology to a consistent level |
Willingness to learn |
come up with your own |
educate administration, show them how other museums are taking advantage, find funding |
fundraising |
no foreseeable increase in staffing, so no luck here |
none in sight |
planning |
solutions that we have found or solutions we wish for? The questions is confusing. |
steel myself to do it once more in a way that means they can't forget it |
umm..if I had a solution I'd be rich :) |
Adjust the expectations by explaining the process more in depth and always provide more conservative time estimates, and times that by 150% |
We are now submitting a business case to our IT department for us to have access to these sites. Hopefully this will be widened in the future as Council's become more aware of the essential part technology plays in museums. |
reallocation of institutional resources to recognise changing technological and social environment |
Having highly-placed technologists who are trusted by the museum involved in projects at an early state can help significantly to teach the institution the value of technological expertise. |
Advocate your work to anyone who will listen, get involved in projects from the beginning – and try not to let technology lead, only support good ideas |
Rethinking contracting policies–especially for Web 2.0 services that are free–and approval processes |
Look to private sector technology vendors for workflow and project management techniques and tools or hire consultants (voices from outside are often heard louder than those inside). |
Second response box:
$$ we are given we do not always get |
Allowing staff to make their own decisions |
Cost effective training or events or 'buddying up' to share expertise and experiences |
Crossover training |
Don't tell, stay away from committees until you have something (good) to show |
Encouraging positive comment and activity from outside |
Establish an agreed level of autonomy and freedom for web projects |
Fix to IT issues that take up so much of my time! |
Fundraising specifically for technology as an ongoing need–not just project by project |
Involvement of Technologists before design |
More educated staff about abilities and weaknesses of technology |
More funding and resources for projects |
More rewarding work environment |
More tech-savvy upper management (happened recently) |
More training being offered via bodies such as Museums Galleries Scotland |
More trust in teams |
New, professionally developed board |
Outside normzl dept relationships |
Priorities either need coherent justification or to be realigned. |
Reassigning permissions |
Recruit more staff and do more work in house |
Remove large egos |
Request more specificity and detail |
Speaking to people to explain the complexity and time necessary for project? |
Streamlining Project Management |
The creation of roles at a senior level with understanding of technology |
Training for staff |
Trying to get a pot on our web page for e-learning which displays and advocates our work. |
agreement on acceptable standards for public facing databases |
occasionally half-successful compartmentalization of time spent on specialized and general work |
question assumptions |
shoot the current managers |
sponsorships |
strong compromise with staff training |
technology being an embedded part of the work, like education |
would require a wholesale change in Museum culture – not likely to happen quickly |
institution-wide training in Word, PowerPoint, Excel etc AND in newer more interesting tools for presentations (eg Prezi), data visualisation (ManyEyes, Wordle) etc |
Increase levels of digital literacy through out organisation and sector by training, workshops and promotion |
Write in the importance of technology projects to accomplishing the mission in strategic planning and grant documents and form interdepartmental teams of people to address technology issues and raise technology's profile and comfort level within the institutional culture. |
make sure to 'copyright' my own inventions and publicise them before anyone else needs to re-invent them |
Show them that colleagues in their field are using the same technology, once they're willing to listen, show how the results will help them, then make participation as easy as possible for them. |
If, for every bit of unfounded, unresearched opinion, the technologist can counter with facts about how people actually behave in the world outside the museum, over (large stretches of) time this problem can be gradually allayed. |
Presenting the case for how technology can do certain things really well and how it is best find the better fit than to force technology to be what it isn't |
Our institution could benefit from professional training on effective communication, but it's not in the budget. |
Organising lunches and other team activities to continuously explain and inspire people about new and social media |
Third response box:
(Sadly) winning awards |
Admin-down promotion of tech initiative adoption |
Agreement on stakeholders and sign off processes up front – and sticking to that |
Be very strict with project deadlines! |
Better communications from the top |
Developing a Museum Service strategy for everyone to use IT – like V&A have! |
Education |
Ensuring that people at senior levels support digital projects |
Go and do. Prototype to prove point |
Good management |
Hired more competent users or remove technically-involved tasks from users |
I think we need new ways of demonstrating value other than £s or people through the door |
Identify internal skills before commissioning outside consultants |
Improved communications – more vision |
Informal brown-bag lunches where ideas are pitched and potential explained. |
Inventiveness! |
Longer timelines, adequate staffing levels |
Look for oppurtunity to learn more and implement new systems that help with the day to day work |
Make it as easy as possible to use the results |
Museums need to start thinking more like libraries |
No idea how we can make LA central ICt departments more helpful |
Outsource all IT relating to web projects |
Professional development for staff |
Remove large, scary egos |
Smile, help them, and complain in silence. |
Some inovative young blood in these roles |
Technologists in upper management |
Try something small as a pilot to reveal realistic benefits and pitfalls |
act of God |
bringing techies into the development process earlier in a new exhibit etc. |
ditto |
effective allocation of scarce resources |
rewriting job descriptions to incorporate tech initiatives into everyday tasks |
specialization |
there is no solution for art historians except possibly to keep them out of museums and galleries |
time-shifting certain kinds of work to early morning or evening, outside regular hours |
Trying to find public outputs of infrastructure-related technology can help with this problem. The way some museums have begun using collections APIs as, in essence, a PR tool, is a good example of this approach. |
Selected responses to Question 3: Any comments on this survey or on the issues raised?
Some comments were about the survey itself (and one comment asked not to be quoted, so I've played it safe and not included it) and didn't seem relevant here.
- Would like to know what other museum staff feel, but am guessing response may be very similar
- There is still some trepidation and lack of understanding of what it is exactly that digital technology can play in display, interpretation and education programming. Though there are strong peer networks around digital technology, somehow this doesn't get carried over into further advocacy in the sector in general. In my learning department there is some resistance to the idea of technology being used as a means in itself working across audiences, and it instead has to be tied in to other education officers programmes. The lack of space to experiment and really have some time to develop and explore is also sadly missed as we are understaffed and overstretched.
- Not enough time, money or staff is true of most museum work, but particularly frustrating when looking at the tools used by the private sector. This imbalance may be part of the source of unreasonable expectations – we've all seen fantastic games and websites and expect that level of quality, but museums have 1/1000th of the budget of a video game studio.
- The interdepartmental nature of many tech projects has challenged us to define under whose purview these projects should be managed.
- In my organisation I find the lack of awareness and also lack of desire to do things online difficult to comprehend in this day and age. It is not universal, fortunately the Head of Service gets it but other managers don't. I'm fed up hearing 'if its online they won't visit' and I'm afraid I've given up trying to convince them, instead I tend to just work with the people who can see that putting stuff online can encourage visitors and enhance visits for visitors.
- Being a federal institution, we receive funds for physical infrastructure, but rarely for technical infrastructure. I would say fear around copyright of digitized collections is a barrier as well.
- Until the culture of an institution of my size changes at the top, it will continue to be a challenge to get anything through in a timely manner.
- Funding and resources (staff, time, etc.) are the main roadblock to taking full advantage of the technology that's out there.
- There needs to be a way to build a proper team within the museum structure and make silos of information available.
- I think the frustrations I raised are exactly the reason why some of us are in the museum sector – for the challenge.
- We are fortunate in that we have a very forward-looking Board of Trustees, a visionary CEO and a tech team that truly loves what they do. But we – like any non-profit – are always limited by money and time. We've got loads of great ideas and great talent – we just need the means and the time to be able to bring them to fruition! We have actually rewritten job descriptions to make certain things part of people's everyday workflow and that has helped. Our CEO has also made our technological initiatives (our IVC studios, our online presence, our virtual museum….) part of our strategic plan. So we are extremely fortunate in those respects!
- I am a content creator, rather than a technie, but as my role is digital, everyone assumes I understand every code language and technological IT issue that there is. And I don't.
- why is it that those who are not involved in our work have so much to say about how we do our work down to the last detail
- One of the largest problems faced by IT staff in museums is the need to push the envelop of technology while working within very limited budgets. There is always a desire to build the newest and best, but a reluctance to staff and budget for the upkeep and eventual use and maintenance of the new systems. That said, working for a museum environment offers more variety and interesting projects than any for-profit job could ever provide.
Linked to your blog, great piece of research you've done, interesting to compare everyone's problems and perhaps raise awareness of a need for freedom in openness and experimentation within museums with tech.
http://alexflowers.co.uk/2010/11/22/what-do-you-mean-its-a-security-threat/